I made this work for the "Ancient Civilizations: Lost & Found: contest.
Software: ZBrush, Maya, 3DCoat, SubstanceDesigner, Photoshop, Marmoset TB.
Model: 48011 tris + 400 tris pedestal + 154 tris dust
Textures: Normal, Albedo, RMAmap(R - Roughness, G - Metallic, B - AO), Alpha (fur shells), Emissive. 4096x2 (body, attachments), 2048x2 (pedestal, dust).
I've also streamed the entire process with no pauses and cuts. You can find it on my YouTube channel.
Concept by Tony Sart - https://www.artstation.com/artist/tonysart
I've streamed the entire process - https://www.youtube.com/playlist?list=PLmB9rj-02NdgKz02H9YfMdnq1NnTfSTmX